The Internet TESL Journal
Jonathan Deer
colpitbull [at] yahoo.com
Universidad del Valle (Cali, Colombia)
Password Game
JoEllen SimpsonJonathan Deer
colpitbull [at] yahoo.com
Universidad del Valle (Cali, Colombia)
Aim
The principle aim of Password is to encourage students to talk about grammatical aspects of language in a way that makes them feel as though they are simply communicating in a game.Preparation
The preparation consists of making up a number of sentences using vocabulary and grammatical items that the students have seen in class.Procedure
- Divide the class into two groups.
- Put two chairs at the front of the room facing the class. The chairs should be immediately in front of the board.
- Explain to the groups that you will be writing some things on the board, and one team member from each group will be sitting in the chairs at the front of the room with their backs to the board. Their teammates will be able to read what is written there, but the two volunteers will not.
- The goal will be for each team in turn to try to explain to their partner what is written on the board without actually saying any of the words or parts of those words. Each team will have a given amount of time (for example, 30 seconds) to talk to their teammate. After the time has passed and if the teammate cannot guess the what is on the board, the teacher tells the other team that they have the same amount of time to talk to their teammate (who has been listening to the other team's discussion). This goes back and forth until one of the team members guesses the complete sentence correctly. That team gets a point, and the volunteers change places with other team members.
- Tips: You should tell the students that they must not use their hands to physically describe anything they see, nor can they spell words. They can refer to the words by number (the fifth word is what you do when...), and they can use grammatical terms to help idemtify parts of speech and verb tenses.